A Welcoming Environment
Players with physical or mental disabilities might find themselves more challenged than abled players. Work with your players to ensure they have the resources and support they need. Additionally, be on the lookout for inappropriate behavior, whether intentional or inadvertent, and pay careful attention to players' body language during the game. If you notice a player becoming uncomfortable, you are empowered to pause the game, take it in a new direction, privately check in with your players during or after the session, or take any other action you think is appropriate.
If a player tells you they're uncomfortable with something in the game, whether it's content you've presented as the GM or another player's or PC's actions, listen carefully to that player and take steps to ensure they can once again have fun during your game. If you're preparing prewritten material and you find a character or a situation inappropriate, you are fully empowered to change any details as you see fit. You also have the authority (and responsibility) to ask players to change their behavior—or even leave the table—if what they're doing is unacceptable or makes others feel uncomfortable. It's never appropriate to make the person who is uncomfortable responsible for resolving a problem. It's okay if mistakes happen. What's important is how you respond and move forward.
Gaming is for everyone. Never let those acting in bad faith undermine your game or exclude other players. Your efforts make games and game culture welcoming to all. Working together, we can build a community where players of all identities and experiences feel safe.
Objectionable Content
It can help to start with a rating, like those used for movies or video games. Starfinder games often include violence. What's the limit on how graphically violence should be described? Does anyone have phobias they don't want to appear in the game, such as spiders or body horror? Does anyone have pet peeves that might anger or irritate them and should be avoided? Are there any vices a player would prefer to remain off-screen or omit completely, such as gambling, alcoholism, or drug use?
After you figure out the limits on objectionable content, you have four important tasks:
- Clearly convey these limits to the other players.
- Ensure you and other players abide by the boundaries.
- Act immediately if someone becomes uncomfortable about content during a session, even if it wasn't banned in a prior discussion. Once the issue is resolved, move on.
- Resolve the issue if any player deliberately pushes these boundaries, tries to find loopholes, tries to renegotiate the limits, or belittles people for having a different tolerance to objectionable content.
The Starfinder Baseline
- Bloodshed, injuries, and even dismemberment might be described. However, excessive descriptions of gore and cruelty should be avoided.
- Romantic and sexual relationships can happen in the game, but players should avoid being overly suggestive. Sex always happens “off-screen.” Because attempts at initiating a relationship between player characters can be uncomfortably similar to one player hitting on another, this should generally be avoided (and is entirely inappropriate when playing with strangers or minors).
- Avoid excessively gross or scatological descriptions.
The following acts should never be performed by player characters:
- Torture
- Rape, nonconsensual sexual contact, or sexual threats
- Harm to children, including sexual abuse
- Owning slaves or profiting from the slave trade
- Reprehensible uses of mind-control magic
Villains might engage in such acts, but they won't happen “on-screen” or won't be described in detail. Many groups choose to not have villains engage in these activities at all, keeping these reprehensible acts out of mind entirely.