War-torn Adventures
Interstellar war adventures revolve around a major violent conflict, whether between interplanetary empires, warring nations, or alien threats. Some interstellar war adventures use dramatic roleplay to explore personal tragedies, while others are played as tactical simulations. They tend to explore grim, heavy themes and may not always have happy endings. The power fantasy of fighting for a righteous cause and winning is another type of interstellar war adventure. Other kinds of adventures, such as fantasy or horror, might be set against a backdrop of interstellar war.
Characters in interstellar war adventures might be mercenaries, troopers, refugees, or politicians. If they're on the front, they tend to be motivated by some combination of survival, camaraderie, duty, hope, and victory over their enemies. They might also have personal motivations, such as participating in a conflict to protect or support a specific person, to get home, or to escape to a different life. Characters on the fringes of an interstellar war might be motivated by survival, profit, or even greed—they may have nothing to do with the fighting, but a major conflict might still define many aspects of their lives, for better or worse.
Campaign Starters
Adventure Hooks
Encounter Mode: Tactical combat against enemy troops packing a lot of firepower or fighting in formation. Heroes might also participate in social encounters or use spycraft.
Exploration Mode: Battlefields and sieged cities are covered in rubble (difficult terrain). Landscapes conceal mines or turrets. Patrols guard enemy assets, borders, and generals.
Downtime Mode: Characters might drill or upgrade gear. The heroes might play out romantic interludes, heartwarming side stories, or dramatic downtime vignettes between skirmishes.