The Game Master

While the other players create and control their characters, the Game Master (or GM) is in charge of the story and setting.

The GM describes all the situations the player characters experience in an adventure, considers how the actions of player characters affect the story, and interprets the rules along the way. The Game Master uses the rules and advice found in Starfinder GM Core.

The GM can create a new adventure—crafting a narrative, selecting monsters, and assigning rewards on their own— or they can instead rely on a published adventure, using it as a basis for the session and modifying it as needed to accommodate their individual players and the group's style of play. Some GMs run games that combine original and published content, mixing both together to form a new story.

Being the GM is a challenge, requiring you to adjudicate the rules, narrate the story, and juggle other responsibilities. But it can also be very rewarding and worth all the work required to run a good game. If it's your first time running a game, remember that the only thing that matters is that everyone, including you, has a fun time. Everything else will come naturally with practice and patience.