Activation and Duration

A suit of armor's environmental protections last for a number of days equal to its item level. Activating or deactivating these environmental protections takes a single Interact action if you're wearing the armor. Activating the environmental protections on a suit of armor worn by a willing creature takes 2 actions and has the manipulate trait. Thanks to built-in safeguards and security protocols, you can't turn off the environmental protections built into the armor of an unwilling creature.
The duration of armor's environmental protections is utilized in 1-day increments. Recharging this duration requires access to a functioning starship or an environment recharging station (publicly available in most technologically advanced or technologically average settlements) and takes 10 minutes. Most of the recharging stations that replenish devices, such as batteries, also recharge armor's environmental protections, and using them to recharge suits is typically free of charge. Other functions of the armor that do not have a duration still work normally.