Starship Encounter Mode
Knowing when to deploy which tools takes a lot of practice, but here are some suggestions. Remember that fighting enemies on the sensor map and starship map at the same time tends to be more difficult and time consuming than a normal encounter of the same challenge level. It’s a good idea to begin with trivial and low encounters and add moderate and harder battles as the players gain more experience.
If you want the players to encounter a powerful enemy that’s beyond their level (but might be a fightable enemy later), consider using a cinematic starship scene. If you want something simpler, or plan to place the overpowered enemy in an encounter with other challenges, consider creating a starship hazard that represents the dangers of proximity to this enemy. For example, the Azlanti flagship’s capital aeon cannon might damage the player starship’s shield as it buzzes past, or the ship’s presence might make it difficult to target smaller foes using it as cover.