Languages

The galaxy is filled with countless species and even more languages, many of which have hundreds of dialects and regional variations. Most characters in Starfinder can get by with Common (also known as Pact Worlds Common). Many species pick up their own languages, as well as planetary regional speak, meaning that most characters are fluent in two or more languages. Languages afford you the chance to contextualize your character in the world and give meaning to your other character choices.
Your ancestry entry states which languages you know at 1st level. Typically, this means you can both speak and read these languages. Having a positive Intelligence modifier grants a number of additional languages equal to your Intelligence modifier. You can choose these languages from the list presented in your character's ancestry entry and from those available from your region (which often includes whole planets). Ask your GM if there's a language you want to select that isn't on these lists, as they could have a major impact on your adventures. If your Intelligence changes later on, you adjust your number of languages accordingly.
The languages presented here are grouped according to their use in the Pact Worlds. Languages that are uncommon are most frequently spoken by their native speakers, but they are also spoken by certain researchers and politicians.
It's possible for your character to learn languages later in their adventuring career. Selecting the Multilingual feat, for example, grants a character two new languages chosen from those listed below. Other abilities and effects might grant access to common or uncommon languages, as detailed in their descriptions. Rare or secret languages can only be discovered through play.

Regional Languages

Regional languages vary based on planet. The tables above list the regional languages of the Starfinder setting and where they're spoken. These languages are uncommon. A character hailing from one of the worlds listed automatically has access to that language.
Most characters also learn the Common language. This is the most widely used language in the galaxy and is the dominant language of the Pact Worlds. In many systems, even if Common is not the official language, it's still present as a trade language.

Sign Language

You might know the signed languages associated with the languages you know, or how to read lips. You can learn these by taking the Sign Language or Read Lips skill feats, or both. If you are creating a character who is deaf, hard of hearing, or unable to speak, discuss with your GM whether it makes sense for your character to know sign languages or lip reading. If so, your GM might allow you to select one of these feats for free (even if you don't meet the prerequisites) to represent your character concept.

Telepathy

If you have telepathy, you can communicate only with creatures that share a language with you unless otherwise stated. If you don't share a language, you might be able to send and receive rudimentary emotional impressions at the GM's discretion.
Common Ancestry Languages
LanguageSpeakers
CommonHumans, most citizens of the Pact Worlds
KasathaKasathas, inhabitants of Kasath or the Idari
PahtraPahtras
Common Regional Languages
LanguageSpeakers
AkitonianAkiton (shobhads, ysoki)
BrethedanBretheda, Liavara, and their moons (barathus, kalos, maraquoi)
CastrovelianCastrovel (lashuntas and formians)
DiasporanDiaspora (sarcesians)
DraconicTriaxus (dragons, dragonkin, ryphorians)
EoxianEox (elebrians)
TrinaryAballon (anacites, androids)
VerciteVerces (verthani)
VeskariumPulonis, the Veskarium (pahtras, vesk)
Uncommon Extraplanar Languages
LanguageSpeakers
AkloEvil fey, otherworldly monsters
ChthonianDemons
DiabolicDevils
EmpyreanAngels
MuanWood elemental creatures
NecrilUndead
OrcishOrcs, dromaars
PetranEarth elemental creatures
PyricFire elemental creatures
ShadowtongueNetherworld creatures
SussuranAir elemental creatures, flying creatures
TalicanMetal elemental creatures
ThalassicAquatic creatures, water elemental creatures