Example Threats

Threats obstruct the PCs from achieving their victory conditions in a cinematic starship scene. There are many different approaches you can take to adding threats, whether it be direct opposition or less overt complications. The following are types of threats you can include with some specific examples.

Enemy Starship: The most common threat in a cinematic starship scene is another starship. There could be one or more starships that oppose the PCs through combat or compete for similar victory conditions in an encounter. Examples: a Corpse Fleet raider, a hot-shot racer, a rival corporation science vessel, a Swarm battleship.

Environmental Effect: Though space is vast and mostly empty, there are many natural effects that can complicate a cinematic starship scene and provide the PCs with challenges to navigate around or overcome. Examples: asteroid fields, Drift storms, planetary atmosphere, solar flares.

Magical Effect: In a science-fantasy setting, there's always something magical around the next turn. Strange effects related to the different traditions of magic can have an overt impact on starship scenes or even act as time pressure, or have a more mental effect. Examples: a magically animated landscape that reaches up through the atmosphere to strike a starship, a mental compulsion on another threat in the scene, another plane of reality transposed into the scene.

Megafauna: Though similar in almost every respect to enemy starships, some foes are simply so large they can be treated as starships. Examples: dragons, omas, swarms of alien fauna.