Example Victory Conditions

These examples are some different approaches to victory conditions you can add to an encounter. The difficulty of the victory conditions often determines the difficulty (and length) of the scene. You might have more than one set of victory conditions for a specific scene, depending on the overall complexity.

Defeat a Threat: Overcome a specific threat in the scene by reducing its Hit Points to 0 or otherwise overcoming or removing it from the encounter.

Victory Points: Use the Victory Point subsystem to create a system of gradual successes or metrics for the PCs to achieve in an encounter.

Survival: A simple condition that requires the PCs' starship to survive for a set number of rounds or until a specific condition in the encounter is met.