Near Space

Near Space is a term used by people in the galaxy for all worlds whose nearness to Drift beacons makes travel swift and relatively safe. People in the Pact Worlds refer to places like the Marixah Republic and Daimalko as Near Space, but people on those worlds commonly call the Pact Worlds Near Space.

Communication, trade, and travel between Near Space systems is common, and a journey to a location in Near Space typically takes a week or so (3d6 days). This ease of travel puts all of Near Space within easy reach of explorers, traders, and threats emerging from these regions.

The most prominent force in Near Space is the Veskarium, a mighty interstellar empire of vesk and all the peoples they've conquered. Occupying the entire Ghavaniska System plus a few more distant colonies, the Veskarium is an expansionist empire currently at peace with the Pact Worlds and fighting a war with the more powerful Azlanti Star Empire. The patron deity of the Veskarium is the war god Damoritosh.

Other major powers in Near Space include the Marixah Republic, a democratic federation, and the Gideron Authority, a militarized coalition of worlds. These stellar neighbors both share ancient ties to lost Golarion and frequently quarrel over policy and territory; while they currently maintain a tentative peace, war might be on the horizon. The Szandite Collectiveis a federation of seven worlds spanning four separate star systems, all linked by ancient magical crystals called szandite. The Collective is currently under attack by the Swarm. Notable independent planets in Near Space include colossi-ravaged Daimalko, infernally-bound Embroi, polluted Tabrid Minor, and Preluria, a gas giant concealing numerous anarchic settlements and bickering factions in its orbital rings.