Hit Points
Hit Points are closely tied in with immunities, weaknesses, and resistances, so if your creature has any of those, look at that section before finalizing HP.
Regeneration and Healing Abilities
If a creature can use an ability that heals it, that ability typically restores more HP since it costs actions. An at will healing ability should be based on a heal spell 2 ranks lower than the highest-rank spell a creature of that level could ordinarily cast (for example, an 11th-level creature can typically cast up to 6th-rank spells, so you would base its healing ability on a 4th-rank heal spell). If the ability both deals damage and heals, use that same baseline scale from above but with vampiric feast instead of heal.
| Level | High | Moderate | Low |
|---|---|---|---|
| –1 | 9 | 8–7 | 6–5 |
| 0 | 20–17 | 16–14 | 13–11 |
| 1 | 26–24 | 21–19 | 16–14 |
| 2 | 40–36 | 32–28 | 25–21 |
| 3 | 59–53 | 48–42 | 37–31 |
| 4 | 78–72 | 63–57 | 48–42 |
| 5 | 97–91 | 78–72 | 59–53 |
| 6 | 123–115 | 99–91 | 75–67 |
| 7 | 148–140 | 119–111 | 90–82 |
| 8 | 173–165 | 139–131 | 105–97 |
| 9 | 198–190 | 159–151 | 120–112 |
| 10 | 223–215 | 179–171 | 135–127 |
| 11 | 248–240 | 199–191 | 150–142 |
| 12 | 273–265 | 219–211 | 165–157 |
| 13 | 298–290 | 239–231 | 180–172 |
| 14 | 323–315 | 259–251 | 195–187 |
| 15 | 348–340 | 279–271 | 210–202 |
| 16 | 373–365 | 299–291 | 225–217 |
| 17 | 398–390 | 319–311 | 240–232 |
| 18 | 423–415 | 339–331 | 255–247 |
| 19 | 448–440 | 359–351 | 270–262 |
| 20 | 473–465 | 379–371 | 285–277 |
| 21 | 505–495 | 405–395 | 305–295 |
| 22 | 544–532 | 436–424 | 329–317 |
| 23 | 581–569 | 466–454 | 351–339 |
| 24 | 633–617 | 508–492 | 383–367 |