You attempt to disarm your foe with a well-aimed shot. You
Aim and then make a ranged
Strike against your mark. If the Strike hits, attempt to
Disarm the target using the same ranged attack roll against the target's Reflex DC, instead of attempting an Athletics check. A Disarming Shot counts as two attacks for your multiple attack penalty, but the penalty doesn't increase until after you've used Disarming Shot.