SFS Standard Mental Interference [one-action] Feat 4


You force link the target's mind to your bond and share a confusing glimpse of your connection. Attempt a skill check with your connection skill against the Will DC of a foe you can see within 30 feet. The target is them temporarily immune for 1 hour.
Critical SuccessThe target takes a –1 status penalty to attack rolls and a –2 status penalty to Will saves for 1 minute. This effect ends early if it uses a single action with the concentrate trait to shake off the effects of the interference or immediately after you target it with a hostile action.
SuccessAs critical success, but the penalty to Will saves is –1.
Critical FailureYou become off-guard against the next attack the target attempts against you before the end of your next turn.