Tailblade
Improvements
Grade | Level | Upgrade Price | Total Price | Upgrades | Damage Dice | Tracking |
---|---|---|---|---|---|---|
Commercial Tailblade | 0 | — | 10 credits | 1 | 1d4 | — |
Tactical Tailblade | 2 | +350 credits | 360 credits | 1 | 1d4 | +1 |
Advanced Tailblade | 4 | +650 credits | 1010 credits | 2 | 2d4 | +1 |
Superior Tailblade | 10 | +9000 credits | 10010 credits | 2 | 2d4 | +2 |
Elite Tailblade | 12 | +10000 credits | 20010 credits | 3 | 3d4 | +2 |
Ultimate Tailblade | 16 | +80000 credits | 100010 credits | 3 | 3d4 | +3 |
Paragon Tailblade | 19 | +300000 credits | 400010 credits | 4 | 4d4 | +3 |
Traits
A shield with the analog trait eschews advanced electronics, computers systems, and electric power sources, but was manufactured and calibrated using advanced technology. This shield is immune to abilities that target technology. Shield runes don't function on this shield unless this shield also has the archaic trait.
A weapon with the analog trait eschews advanced electronics, computers systems, and electric power sources but was manufactured and calibrated using advanced technology. This weapon is immune to abilities that target technology. Weapon runes don't function on this weapon unless this weapon also has the archaic trait.
Critical Specialization Effects
Certain feats, class features, weapon fusions, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.