Ball Lightning Cannon
Item 4+
Improvements
| Grade | Level | Upgrade Price | Total Price | Upgrades | Damage Dice | Tracking |
|---|---|---|---|---|---|---|
| Tactical Ball Lightning Cannon | 2 | +350 credits | 2000 credits | 1 | 1d10 | +1 |
| Advanced Ball Lightning Cannon | 4 | +650 credits | 2650 credits | 2 | 2d10 | +1 |
| Commercial Ball Lightning Cannon | 4 | — | 1650 credits | 1 | 1d10 | +1 |
| Superior Ball Lightning Cannon | 10 | +9000 credits | 11650 credits | 2 | 2d10 | +2 |
| Elite Ball Lightning Cannon | 12 | +10000 credits | 21650 credits | 3 | 3d10 | +2 |
| Ultimate Ball Lightning Cannon | 16 | +80000 credits | 101650 credits | 3 | 3d10 | +3 |
| Paragon Ball Lightning Cannon | 19 | +300000 credits | 401650 credits | 4 | 4d10 | +3 |
Traits
Starship: The attack arcs to the closest enemy starship within 0 zones of the initial target. If the secondary target's AC is lower than your attack roll result, you deal electricity damage to that starship equal to 1 per weapon damage die.
Armor with the tech trait incorporate electronics, computer systems, integrated power sources, and a comm unit.
Shields with the tech trait incorporate electronics, computer systems, and integrated power sources.
Weapons with the tech trait incorporate electronics, computer systems, and power sources. Usually the weapons rely on integrated power sources (such as melee weapons that don't have the powered trait), while others drain batteries with each attack.
Cybernetic augmentations are technological, not magical, though they aren't subject to any effect or attack that targets technology unless it specifies that it affects cybernetics.
Critical Specialization Effects
Certain feats, class features, weapon fusions, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.