Robotic Adjustments

Sometimes you want to make a robotic version of some other creature.
  • Add the construct, robot, and tech traits.
  • Add immunity to bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, and void.
  • Add weakness to electricity with a value according to the table below.
  • Optionally add one or more security robot abilities (page 162).
  • Optionally, if the creature has no ranged attack, add a laser cannon Strike with a range increment of 60 feet. Use the guidelines in Strikes from GM Core to determine the attack's modifier and the amount of fire damage it deals. For a quick and dirty adjustment, use values equal to the creature's highest-damage attack, but an attack modifier 2 lower than that attack.