Hardlight Adjustments

Sometimes you'll want to create a creature that's made of hardlight but takes a more specific or unique form than the /creatures/families/29-hardlight-life-form. A hardlight creature can be just about any other type of creature imaginable thanks to the wonders of hardlight technology.
  • Add the construct and tech traits.
  • Add immunity to bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, and void.
  • Add weakness to electricity and force, and resistance to physical (except ghost killer), with a value depending on the creature's level (see the table below).
  • Add the following abilities.
    Darkvision
    Tethered A hardlight life-form can't travel more than the indicated number of feet from its projector. A hardlight life-form reduced to 0 HP vanishes, though its projector reconstructs it in 1d4 hours. The only way to permanently destroy a hardlight life-form is to find its projector and either repair or destroy it.
  • Optionally, if the creature has no ranged attack, add a hardlight beam Strike with a range increment of 60 feet. Use the guidelines in Strike Attack Bonus and Strike Damage to determine the attack's modifier and the amount of force damage it deals. For a quick and dirty adjustment, use values equal to the creature's highest-damage attack, but an attack modifier 2 lower than that attack.