Auto-Fire [two-actions]

The monster attempts to hit each creature in a cone of the indicated size (typically half the range increment of a manufactured weapon) without making an attack roll. Any creature in the area takes the indicated damage, with a basic Reflex save against the indicated DC. This damage is area damage. The Auto-Fire entry can specify additional effects, such as conditions applied on a critical failure. Auto-Fire most often comes from manufactured weapons, in which case the monster must be wielding the weapon, and the Auto-Fire has an expend equal to the number of targets in the area × 2.