SFS Standard Pachinyam Swarm Creature 4

Pachinyam swarms can release a cloud of billowing dust as individual rodents constantly reapply dust to their comrades.

Elite Weak Pachinyam Swarm Creature 4

Recall Knowledge DC 18 19 20
Animal (Nature)
Perception +11; low-light vision, scent (precise) 30 feet
Skills Acrobatics +12, Athletics +9, Stealth +12
Str +1 Dex +4 Con +3 Int -4 Wis +1 Cha -3

AC 18
Fort +10
Ref +13
Will +7
HP 42
Dust (aura) 30 feet. As a pachinyam's Dusting, except this is a constant 30-foot aura.

Speed 30 feet, climb 10 feet
Swarming Bites [one-action] (magicalnonlethalrange increment 30 feet) Each enemy in the swarm's space takes 2d8 piercing damage (DC 20 basic Reflex save). Creatures that fail this save are sickened 1 (sickened 2 on a critical failure). While within a pachinyam's dust cloud and sickened, the creature is also suppressed until it leaves the cloud or recovers from the sickened condition.

All Creatures in "Pachinyam"

NameLevelSpoiler
Pachinyam-1
Pachinyam Swarm4

Pachinyam

These dusty, long-eared fluffy burrowing rodents are native to Daimalko and emerged alongside the colossi during the Awakening 200 years ago. They were initially heralded as potential pets and affectionately referred to as “dust bunnies,” but the survivors of the Awakening soon found the species were as dangerous as the colossi rampaging across the planet.

While one or two pachinyams behave as calm herbivores, they reproduce rapidly. When the pachinyam population reaches a tipping point, they become vicious predators. Their dust's ability to disrupt both visual and telecommunications makes it challenging for settlements to warn or organize against them. Outside civilization, the pachinyam population is kept in check by their swarms' instinctually drive to be near colossi despite the obvious danger. Some also hypothesize that the scent of a pachinyam swarm's dust cloud attracts hungry colossi.