Elite |
Normal |
Weak
Str +2
Dex +2
Con +2
Int +2
Wis +2
Cha +0
Items commercial armored lab coat,tactical needler pistol with 6 projectiles
Grave Weapon The wight scientist is bound to a needler pistol it used in life.
HP 45, corrupting blood, void healing
Immunities death effects, disease, paralyze, poison, unconscious
Corrupting Influence Any time a living creature loses Hit Points due to Corrupting Blood, the wight scientist gains 3 temporary Hit Points.
Reciprocal Strike [reaction] Trigger The wight scientist is reduced to 0 Hit Points; Effect The wight scientist makes a melee or ranged Strike before being destroyed. Corrupting Influence does not apply to this Strike.
Speed 25 feet
Melee
[one-action]
claw
+10
(agile),
Damage 2d4
+3 slashing
Corrupting Blood
(curseinjurypoisonvoid)
The wight scientist's unarmed attacks and bound weapons inflict a curse that makes a creature grow weak and corrupted by gruesome impulses.
Saving Throw DC
18 Fortitude;
Maximum Duration 5 rounds;
Stage 1 1d4 void damage and sickened 1 (1 round);
Stage 2 1d6 void damage and sickened 2 (1 round);
Stage 3 1d8 void damage, sickened 3, and confused (1 round)