Ravenous Szynegator Swarms Creature 4

Elite Weak Ravenous Szynegator Swarms Creature 4

Recall Knowledge DC 20 (includes +2 from Uncommon) 21 (includes +2 from Uncommon) 22 (includes +2 from Uncommon)
Perception +13; darkvision, motion sense 30 feet (imprecise
Languages Shirren; telepathy 100 feet
Skills Acrobatics +8, Stealth +8
Str +2 Dex +4 Con +4 Int -3 Wis +1 Cha -3

AC 21
Fort +11
Ref +14
Will +9
HP 70
Immunities precision
Resistances acid 5, bludgeoning 2, piercing 5, slashing 5
Weaknesses area damage 5, splash damage 5
Colony Mind (aura) 30 feet. All allies with colony mind within the listed range of each other are in constant telepathic communication and are aware of all threats any individual knows about. While within range of at least one ally with colony mind, when a creature rolls a success on a save against a mental effect, it gets a critical success instead.
Comm Occlusion (aura) 40 feet. All electronic and telepathic communication, except for that with the colony mind ability, ceases to function, and affected creatures take a –2 circumstance penalty to Perception checks. When three or more szynegator swarms are aware of each other using colony mind, the range of comm occlusion increases to 100 feet. This range increases to planetary when 10 or more szynegator swarms are aware of each other using colony mind.

Speed 25 feet, climb 20 feet, fly 20 feet
Sonic Distortion [one-action] (sonic) Each enemy in the szynegator swarm’s space takes 2d8 sonic damage (DC 21 basic Reflex save).