Elite |
Normal |
Weak
Recall Knowledge
DC
21 (includes +5 from Rare)
23 (includes +5 from Rare)
24 (includes +5 from Rare)
•
Str +3
Dex +4
Con +1
Int -3
Wis +1
Cha -1
AC 17 ((15 when crumbling))
Crumbling Form A nuclear mummy is ionized to the point of disintegration. Once a nuclear mummy is reduced to fewer than half its Hit Points, or upon being damaged by a critical hit, it starts falling apart, reducing its Armor Class to 15.
Speed 20 feet, fly 20 feet
Melee
[one-action]
tail +7
,
Damage 1d8+3 bludgeoning plus siphon and unholy radiation
Siphon
When an electrovore mummy scores a critical hit with a tail Strike against a living creature wielding or wearing
tech gear or a creature with the tech trait, it siphons off a portion of the target's electrical energy. This restores 5 Hit Points to the electrovore immediately, plus 1 Hit Point per minute for the next 10 minutes; the additional healing doesn't increase if the electrovore siphons multiple times.
Unholy Radiation
(disease)
The nuclear mummy's touch carries a mutating radiation. An infected creature can't heal damage it takes from unholy radiation until it has been cured of the disease;
Saving Throw DC
20 Fortitude;
Stage 1 carrier with no ill effect (1 day);
Stage 2 1d6
poison damage (1 day);
Stage 3 1d6
poison damage (1 day);
Stage 4 1d6
poison damage (1 day);
Stage 5 dead, rising as a nuclear zombie (using a
driftdead returned's statistics)