HP 35
Hardness 6
Immunities bleed,
death effects,
disease,
doomed,
drained,
fatigued,
healing,
mental,
nonlethal attacks,
paralyzed,
poison,
sickened,
spirit,
unconscious,
vitality,
void
Construct Armor Like normal objects, an Acsie enforcer has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an enforcer is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 15.
Shard Spray
[two-actions]
(manipulate)
The Acsie enforcer hurls projectiles at a target within 30 feet, dealing 2d6
piercing damage (DC
17 basic Reflex save). On failure, the target becomes
suppressed until the beginning of the Acsie enforcer's next turn. Enemies within 10 feet of the target also take 2 piercing damage (DC
17 basic Reflex save).