Vent Viper Creature 2

Elite Weak Vent Viper Creature 2

Recall Knowledge DC 17 (includes +2 from Uncommon) 18 (includes +2 from Uncommon) 20 (includes +2 from Uncommon)
Animal (Nature)
Perception +7 (heatsense (precise) 60 feet, no vision)
Skills Acrobatics +9, Athletics +8, Stealth +8, Survival +3
Str +3 Dex +4 Con +3 Int -4 Wis +1 Cha -2
Heatsense The vent viper can't see via vision but can detect creatures that emit heat warmer than 60 degrees as a precise sense. When environmental protections are active on a creature's armor, they block the vent viper's ability to sense the wearer.

AC 17
Fort +8
Ref +11
Will +6
HP 26
Immunities visual

Speed 20 feet, climb 20 feet
Melee [one-action] fangs +11 (finesse), Damage 1d8+3 piercing plus vent viper venom
Vent Viper Venom (poison) Saving Throw DC 17 Fortitude; Maximum Duration 4 rounds; Stage 1 1d6 poison damage and dazzled (1 round); Stage 2 1d6 poison damage and blinded