SFS Standard Elindrian Celebrant Creature 4

These elindrian warriors relish violence. Their only motivation seems to be spreading pain, which they themselves are immune to; their nerve endings developed in such a way that they can't feel pain at all, experiencing it in some way that causes them little to no suffering. As long as there's an elindrian queen nearby to revive them, celebrants spend most of their time battling one another, honing their capability to do violence until a better target comes along.

Elite Weak Elindrian Celebrant Creature 4

Image of an elindrian celebrant
Recall Knowledge DC 18 19 20
Perception +9 (scent (imprecise) 30 feet)
Languages Elindrian, Formian
Skills Acrobatics +9, Athletics +12, Crafting +6, Intimidation +7, Stealth +9
Str +4 Dex +3 Con +2 Int +0 Wis +1 Cha -1
Items integrated chitinous painsaw
Husk Mind (primal) Elindrians can communicate nearly instantaneously via a primal bond similar to a formian hive mind. While within telepathic range of at least one other elindrian with husk mind, an elindrian acolyte gains a +2 circumstance bonus to initiative rolls, Perception checks, and saving throws against mental effects. If one elindrian is aware of a combatant, all members of the husk mind within range are aware of it.
The elindrian's husk mind is integrated with their scent; for purposes of detecting other elindrians, formians, undead, or corpses, their scent is a precise sense, rather than imprecise.
An elindrian always knows the precise distance and direction to the Terror of Ukulam, so long as they're on the same plane of existence.

AC 20
Fort +10
Ref +11
Will +7
HP 60

Speed 25 feet, burrow 5 feet, fly 25 feet
Melee [one-action] chitinous painsaw +14 (boost 1d4poweredreach 10 feettech), Damage 1d10+4 slashing plus pain bond
Ranged [one-action] chitin shard +13 (agilethrown 10 feetversatile s), Damage 1d6+4 piercing
Pain Bond A celebrant's painsaw is powered by the heart of another celebrant. If a celebrant is within 30 feet of a painsaw that contains their heart when the painsaw Strikes a creature, the celebrant regains a number of Hit Points equal to their level (typically 4). It's taboo for a celebrant to wield a painsaw made from their own heart or a heart from any celebrant whose death they didn't witness (or cause) themself. A painsaw otherwise functions in all ways like a painglaive but doesn't function with normal batteries. A single celebrant heart functions as a tactical battery when used with a painsaw; it recharges if the celebrant spends 10 minutes in the presence of an elindrian queen.

All Creatures in "Elindrian"

Elindrian

The people known as elindrians vanished eons ago into desolate husk-hives beneath the surface of the planet Castrovel. Until recently, they were creatures of legend, existing only in the most obscure formian histories. Now, scholars on Castrovel desperately search for additional records about elindrians, their origins, and—most importantly—the truth about their connection to the terrifying ooze-like creature that recently descended from their moon, Elindrae. One theory is that elindrians share some primal bond with the ooze-thing called the Terror of Ukulam, and perhaps both originate from Elindrae—other theories claim that elindrians created the ooze in the first place or that they’re distant cousins to formians, corrupted by the Terror long ago.