Scrap Rat Visionary Creature 2

Recall Knowledge - Beast (Arcana): DC 18
Recall Knowledge - Beast (Nature): DC 18
Unspecific Lore: DC 16
Specific Lore: DC 13

Elite | Normal | Weak

Scrap Rat Visionary Creature 2

Perception +8 (detect metal (30 feet), low-light vision, scent (imprecise) 30 feet)
Languages Eoxian
Skills Acrobatics +10, Athletics +5, Crafting +8, Stealth +10
Str +2 Dex +3 Con +1 Int -2 Wis +1 Cha -3
Dangerous Recycling Over the course of 1 minute of uninterrupted work, a scrap rat can assemble any level 0 commercial grenade using nothing but junk. It falls apart and becomes unusable junk after 10 minutes.

AC 17
Fort +7
Ref +11
Will +5
HP 30

Speed 25 feet, climb 10 feet
Melee [one-action] scrappy tail +7 (agilefinessereach 10 feet), Damage 1d6+2 slashing plus scoring
Ranged [one-action] scrap shot +12 (range increment 30 feet), Damage 1d10 piercing
Primal Innate Spells DC 18, attack +10 (+2 damage to cantrips, +4 damage to other spells) (-2 damage to cantrips, -4 damage to other spells); 2nd
junk grenade
vigilant junkbot
1st
junk armor
junk shards
path tech
Cantrips (2nd)
fabricate scrap
omnitool
Constants (2nd)
detect metal
Scoring When the scrap rat's tail deals damage to an object or creature with the tech trait, the tail also gains the following traits until the beginning of the scrap rat's next turn: deadly (1d4), hampering, and razing.