Elite |
Normal |
Weak
Str +1
Dex +3
Con +0
Int -2
Wis +0
Cha +0
Fog Vision The smog scamp ignores the
concealed condition from fog and mist.
HP 6, fast healing 1 (in smog or polluted air)
Immunities bleed, paralyzed, poison, sleep
Speed 20 feet, fly 40 feet
Melee
[one-action]
jaws
+6
(finesse),
Damage 1d4
+1 piercing
Filty Fog
[two-actions]
(airprimal)
The smog scamp exhales polluted air in a 15-foot cone that deals 1d6
poison damage to each creature within the area (DC
16 basic Fortitude save). A creature that fails its save is also exposed to foglung. The smog scamp can't use Filthy Fog again for 1d4 rounds.
Foglung
(disease)
Saving Throw DC
13 Fortitude;
Onset 1 week;
Stage 1 sickened 1 (3 days);
Stage 2 sickened 2 (3 days);
Stage 3 fatigued, can't recover from the fatigued condition, and intense coughing requires a successful DC 13 flat check to Cast a Spell or activate an item (1 week);
Stage 4 unconscious