Goblin
How goblins have managed to prosper long enough to spread across the galaxy is a testament to their ability to survive despite themselves. These eccentric and voracious tricksters are both drawn to and fascinated by dangerous machines, roaring fire, and unstable mayhem. They can live anywhere, eat anything, and thrive despite whatever obstacles get in their way.
The descendants of the goblin stowaways, who insist on the moniker of space goblins, are famous for both their ingenuity and ability to cause a ruckus. If you want to play a scrappy and excitable character with a penchant for trouble, you should play a goblin.
You Might…
- Tinker with your gear to personalize and upgrade it.
- Eat strange meals not generally considered fit for consumption.
- Tell exaggerated versions of events you witnessed or heard about from others.
Others Probably…
- Refuse to use your dangerous technological handiwork.
- Gossip about your odd behavior.
- Envy the wonder with which you see the universe.
Physical Description
Goblins reach adolescence at 3 years of age and are fully mature by 7. They can reach 50 years of age naturally, but the general life expectancy of a species known for such reckless behavior is unfortunately closer to 20.
Society
The cultural touchstones of goblins from the Pre-Gap era still exist, though there have been noticeable evolutions. While goblins hate dogs and horses, the definition of both has expanded to any alien animal that frightens them. In goblin speak, big alien animals are horses, and small ones are dogs. Goblins' love of fire and music remains a core part of their cultural identity, especially the cacophonic (and iconic) picklecore genre. Longshanks became the name for any alien taller than them, and pickles are a goblinfs favorite meal, though what constitutes a pickle is now anything green and lumpy, be it an alien toad or a sample of high-grade uranium ore. Uneasy superstitions about writing exist among goblin communities, but gobo-comix have exploded in popularity, famous for their crude and uncensored art styles and their anarchic subject matters.
Beliefs
Popular Edicts build your own equipment, relish big fires and tasty meals, create extraordinary art of any kind
Popular Anathema trust a “dog” or a “horse,” read anything that isn't a comic, stay somewhere boring for too long
Sample Names
Goblin Mechanics
Hit Points
Size
Speed
Attribute Boosts
Attribute Flaw
Languages
Additional languages equal to your Intelligence modifier (if it's positive). Choose from the list of common languages and any other languages to which you have access (such as the languages prevalent on your home world).

