Emergency Repairs
If you’re an expert in Crafting, you can instead attempt a DC 20 check (DC 25 in a remote location) to increase the Hull Points regained by 10; if you’re a master in Crafting, you can instead attempt a DC 30 check (DC 35 in a remote location) to increase the Hull Points regained by 30; and if you’re legendary, you can instead attempt a DC 40 check (DC 45 in a remote location) to increase the Hull Points regained by 50. The damage dealt on a critical failure remains the same.
If you succeed at your check, you can continue repairing the target to grant additional Hull Points. If you repair it for a total of 1 day instead of 1 hour, double the Hull Points it regains from Emergency Repairs.
The result of your Crafting check determines how many Hull Points the target regains.