Repair Hull [two-actions]


Attempt a DC 15 Crafting check to repair a starship in your zone.
Critical SuccessThe target regains 2d6 Hull Points.
SuccessThe target regains 1d6 Hull Points.
Critical FailureThe target takes 1d6 piercing damage.

Special If you’re an expert in Crafting, you can instead attempt a DC 20 check to increase the Hull Points regained by 10; if you’re a master of Crafting, you can instead attempt a DC 30 check to increase the Hull Points regained by 30; and if you’re legendary, you can instead attempt a DC 40 check to increase the Hull Points regained by 50.