Spell Chip
Item 3+
In addition to the charge expended to Cast the Spell, the delicate components that make up the core lattice of a spell chip can be destroyed if used in quick succession. Attempting to use a spell chip more than once per day requires overclocking it. Cast the Spell again, then roll a DC 10 flat check. On a success, the spell chip is broken. On a failure, the spell chip is destroyed. If anyone tries to overclock a spell chip that's already been overclocked that day, the spell chip is automatically destroyed (even if it's been repaired) and no spell is cast.