You hack into the fundamental rules of magic that govern your target’s surroundings and find a small vulnerability to exploit. The target must attempt a Fortitude save.
Critical SuccessThe creature is unaffected
SuccessThe creature gains weakness 3 to spell damage, and the spell ends the first time the creature takes spell damage.
FailureAs success, but the spell doesn’t end the first time the creature takes spell damage.
Critical FailureThe creature gains weakness 6 to spell damage.