This magic takes advantage of disorienting explosions and gunfire to give its caster an opportunity to hide. You become
undetected to all creatures that rely on visual senses unless they can see
invisible creatures. You
Step. If you have
cover, greater cover, or concealment, attempt a
Stealth check to
Hide. The invisibility then ends, and you either become
observed or
hidden to creatures as determined by your check to Hide, if you made one. If you remain in the area of the trigger, you gain a +2 status bonus to this Stealth check. If you are no longer in the area of the trigger, you gain a +2 status bonus to your Reflex save (if any) against the triggering effect.