SFS Standard Time Loop [two-actions] Focus 6

Range within your quantum field
Targets up to 5 creatures
Defense Will

You trap a creature in a time loop of your creation. The target sees and reacts to a repeating loop of events, based on the result of a Will save. Critical Success The creature is unaffected. Success The creature is stunned 1. Failure The creature is stunned 2. Critical Failure The creature is stunned 3 and slowed 1 for 1 minute.