SFS Standard Time Loop [two-actions] Focus 6

Range within your quantum field
Targets up to 5 creatures
Defense Will

You trap a creature in a time loop of your creation. The target sees and reacts to a repeating loop of events, based on the result of a Will save.
Critical SuccessThe creature is unaffected.
SuccessThe creature is stunned 1.
FailureThe creature is stunned 2.
Critical FailureThe creature is stunned 3 and slowed 1 for 1 minute.