Eldritch Bond
Focus 1
Range 30 feet
Targets 1 willing bonded creature
You channel mysterious power from beyond the edges of the known universe to infuse a bonded creature with the essence of an eldritch creature. You grant the target up to two of the following abilities:
- Darkvision
- Mental resistance equal to half the creature's level (minimum 1)
- A tentacle unarmed attack that deals 1d8 bludgeoning damage
- A stinger unarmed attack that deals 1d6 acid damage and has the agile and finesse traits
- A beam ranged unarmed attack with a range increment of 40 feet that deals 1d6 mental damage
- 10-foot reach on all melee attacks (including the above)
- Melee strikes (including those above) affect incorporeal creatures as if they had the ghost killer upgrade.
Heightened (3rd) The damage dealt by the attacks increases to 2 dice.
Heightened (4th) Increase the number of targets to 5 targets. The damage dealt by the attacks increases to 2 dice.
Heightened (6th) Increase the number of targets to 5 targets. The damage dealt by the attacks increases to 3 dice.
Heightened (9th) Increase the number of targets to 5 targets. The damage dealt by the attacks increases to 4 dice.