SFS Standard Vital Rebirth [reaction] Focus 6

Trigger A bonded creature within range would die.

Your network catches the soul of a bonded creature before it departs and forcefully resuscitates their body with a jolt of energy. You prevent the target from dying and Transfer Vitality to the triggering ally. The target becomes immune to vital rebirth for 24 hours. Vital rebirth has no effect if the triggering effect was disintegrate, promession, or a death effect. You must have at least 1 Hit Point in your vitality network to cast this spell.