SFS Standard Void Seed [two-actions] Spell 2

Traditions divine, primal
Range 30 feet
Targets 1 living creature
Defense Will
Duration 1 minute

You plant a seed of entropy within a creature. The target gains the void healing ability. If the target would be healed by a non-void effect with the healing trait, it takes damage instead. An unwilling target can attempt a Will save to negate the effects.

Heightened (5th) You can target up to six living creatures.