SFS Standard Void Scour [two-actions] Spell 7

Traditions divine, primal
Range 500 feet
Area 60-foot burst
Defense Reflex

A well of desolate darkness scours all life, dealing 10d10 void damage to all living creatures in the area. Each creature in the area must attempt a Reflex save. If void scour overlaps with an area of magical light or affects a creature affected by magical light, void scour attempts to counteract the light effect.
Critical SuccessThe creature is unaffected.
SuccessThe creature takes half damage.
FailureThe creature takes full damage and 1d6 persistent void damage, and becomes drained 1.
Critical FailureThe creature takes double damage and 2d6 persistent void damage, and becomes drained 2.

Heightened (+1) Increase the initial void damage by 2d10. The persistent void damage increases by 1d6 on a failure, or by 2d6 on critical failure.