Failure The creature takes full damage and is
slowed 1 until the start of your next turn.
Critical Failure The creature takes double damage, is
immobilized by a layer of ice, and is
slowed 1 as long as it's immobilized. The ice is an object with 50 Hit Points,
Hardness 5, immunity to cold damage, and vulnerability 10 to fire. It has object
immunities and is destroyed if the target
Escapes.