Swarm Nullifier
Hazard 8
Complexity Simple
Stealth DC 28 (trained)
Description Quivering Swarm biomass covers the metal dish of an old abandoned signal repeater.
Disable DC 26 Computer or
Crafting to shut down the amplifier, DC 26
Medicine to inject the biomass with an inhibitor (automatic if the PCs use the sedative they created by earning 7 or more Research Points)
Hardness 15
HP 60 (BT 30)
Immunities precision damage
Dizzying Assault
[reaction]
(
mental,
sonic)
Trigger A creature ends its turn within 15 feet of the dish;
Effect The swarm biomass uses the dish to amplify its buzz to dissuade any attacker. The nullifier deals 6d8+16 sonic damage to the triggering creature (DC 26
basic Reflex save). On a failed save, the creature is
clumsy 1 for 1 minute, and on a critical failure, the creature is also
confused for 1 minute.
Reset The trap resets immediately after 1 minute (or after 15 minutes if injected with the experimental inhibitor).