Surging Consoles Hazard 4

Complexity Complex
Stealth +18 (trained)
Description Surging electricity from the damaged power core has charged the consoles in this module with magical electricity, which arcs toward any creature that gets too close to the core.

Disable DC 22 Crafting (trained) or DC 18 Physical Science Lore (trained) to safely ground the electricity, DC 22 Arcana (trained) or Occultism (trained) to redirect the magical component of the electricity, or DC 25 Crafting to improvise equipment to safely manipulate the console; three total successes are needed to disable the hazard
Surge [reaction] (arcane, electricity) Trigger A creature touches or attempts to activate one of the consoles in the engineering module; Effect Purple electricity crackles across the screens and keyboards of all the consoles. A jolt arcs to one random creature within 10 feet of a console, dealing 2d8+5 electricity damage (DC 21 basic Reflex save). The hazard rolls initiative.

Routine (2 actions) The surging electricity arcs from the consoles to up to two creatures within 10 feet, dealing 2d8+5 electricity damage to each (DC 21 basic Reflex save).

Reset The fluctuating power core recharges the electricity surging through the consoles after 1 minute, after which the hazard can trigger again. Repairing the power core permanently disables the hazard.