Runic Frame Hazard 9

Complexity Simple
Stealth DC 23
Description Magical runes are etched into this flank's exposed metal frame.

Disable DC 25 Arcana (trained), DC 25 Occultism (trained), DC 25 Religion (trained), or DC 33 Thievery (expert) to decipher the inherit logic of spells programmed into the machine and disable this part of the assembler
AC 25
Fort +20
Ref +15
Hardness 16
HP 68 (BT 34)
Immunities critical hits, object immunities, precision damage
Weaknesses orichalcum 10
Entropic Instability [reaction] (acid) Trigger A creature touches the runes or critically fails a check to disable them; Effect The trap creates a 20-foot burst centered on the triggering creature that deals 4d10+26 acid damage (DC 25 basic Fortitude save).