Poison Fog Hazard 6

Complexity Complex
Stealth +18 (trained)
Description Noxious fog settles over the town, choking the senses with acrid fumes.

Disable DC 23 Chemistry Lore (trained) or Life Science Lore (trained) to denature the poison, DC 20 Survival (trained) to prevent inhalation, or air bubble or a similar spell to protect a creature from the poison
Noxious Fumes [reaction] Trigger The Guiding Intelligence activates the hazard; Effect Noxious gas fills the air throughout Moondrop Springs. All creatures must attempt a DC 19 Fortitude save, becoming sickened 2 for 1 minute on a failure. The poison fog rolls initiative.

Routine (1 action) The poisonous fog deals 2d8 poison damage to all creatures (DC 19 basic Fortitude save).

Reset The trap deactivates and resets after 3 rounds.