Psychotropic Spores Hazard 4

Complexity Simple
Stealth DC 25 (trained)
Description A colorful fungus releases psychotropic spores when a creature comes near.

Disable DC 20 Nature (trained) to force the fungus into a dormant state, or DC 22 Survival (trained) to safely remove the fungus
AC 18
Fort +12
Ref +8
HP 60 (BT 30)
Immunities critical hits, object immunities, precision damage
Release Spores [reaction] (mental, poison) Trigger A creature touches or damages the fungus; Effect The fungus releases psychotropic spores in a 30-foot emanation. All creatures in the area must succeed at a DC 21 Will save or be confused for 1 round and stupefied 1 for 10 minutes (stupefied 2 on a critical failure).

Reset Dormant fungus reactivates in 1 hour; destroyed fungus regrows over the course of 2 weeks.