Cracked Earth Hazard 3

Complexity Simple
Stealth DC 22 (trained)
Description This 20-foot square of ground is cobwebbed with cracks and fissures and crumbles when a creature steps on it.

Disable DC 16 Survival to collapse safely, or DC 20 Crafting (trained) to shore up the area enough to pass over without collapsing it
Long Fall [reaction] Trigger A creature steps onto the cracked earth; Effect The creature fractures the thin crust of earth and falls through. That creature can use the Grab an Edge reaction to avoid falling, as long as it's adjacent to an edge. Otherwise, it takes falling damage (typically 25 bludgeoning damage for a 50-foot drop).