Sucking Mud Hazard 4

Complexity Simple
Stealth DC 17 (trained)
Description Water fills deep pits in the thick clay that surrounds a forest pond, creating sticky, smelly mud.

Disable DC 18 Nature or Survival to find a safe path through the mud, or DC 20 Acrobatics or Athletics to pull yourself or another creature free
Grasp [reaction] Trigger A creature steps into any square adjacent to a pond in Calthorn Woods; Effect The creature sinks into the sucking mud up to its knees. The creature is immobilized.

Reset The sucking mud is always active, but it becomes hidden again 24 hours after it's discovered.