Graviton Prism
Hazard 1
Complexity Complex
Stealth +4
Description The prism rotates rapidly, causing water to spin alongside it.
Disable DC 17
Thievery to jam the rotating mechanism, or DC 19 to pull the graviton prism out of rotation
Gravitational Whirl
[reaction]
Trigger A creature or object enters the area marked on the map;
Effect The graviton prism increases the velocity of its rotation, dealing 1d12 bludgeoning damage. All creatures within 5 feet of the graviton prism must attempt a DC 17
basic Reflex save. On a failure, creatures are additionally pushed 5 feet away from the gravitational prism (10 feet on a critical failure). The graviton prism then rolls initiative.
Routine (1 action) The graviton prism hums as it continues to increase the rate at which it spins. All creatures within a 10-foot emanation of the prism must attempt a DC 17
basic Fortitude save. On a failure, a target is pushed back 5 feet (10 feet on a critical failure). Each subsequent time the graviton prism attempts its routine, the emanation increases by 5 feet (maximum of 25 feet).