Oscillating Pyramid
Hazard 1
Complexity Simple
Stealth DC 14 (trained)
Description With each rotation of the pyramid, energy collects in the crater beneath it.
Drowning Air
[reaction]
(
divine)
Trigger A creature moves into a space underneath the pyramid;
Effect The triggering creature feels its lungs fill with water, despite being in air. They take 2d6
+5 void damage (DC 17
basic Fortitude save). On a critical failure, the target becomes
drained 1 for 1 day.