SFS Standard Bone Scepter

Price 5 credits
Damage 1d6 Modular
Bulk L
Hands 1
Type Melee
Category Martial
Group Club
Upgrades 1

This engraved club of solid bone is tempered using material from the void that can drain life energy.

Improvements

Grade Level Upgrade Price Total Price Upgrades Damage Dice Tracking
Commercial Bone Scepter 0 5 credits 1 1d6
Tactical Bone Scepter 2 +350 credits 355 credits 1 1d6 +1
Advanced Bone Scepter 4 +650 credits 1005 credits 2 2d6 +1
Superior Bone Scepter 10 +9000 credits 10005 credits 2 2d6 +2
Elite Bone Scepter 12 +10000 credits 20005 credits 3 3d6 +2
Ultimate Bone Scepter 16 +80000 credits 100005 credits 3 3d6 +3
Paragon Bone Scepter 19 +300000 credits 400005 credits 4 4d6 +3

Traits

Analog:Armor with the analog trait eschews advanced electronics, computers systems, and electric power sources, it was manufactured and calibrated using the latest advanced technology and modern materials. This armor is immune to abilities that target technology. Armor runes don't function on this armor unless this armor also has the archaic trait. Analog armor usually has the exposed trait.

A shield with the analog trait eschews advanced electronics, computers systems, and electric power sources, but was manufactured and calibrated using advanced technology. This shield is immune to abilities that target technology. Shield runes don't function on this shield unless this shield also has the archaic trait.

A weapon with the analog trait eschews advanced electronics, computers systems, and electric power sources but was manufactured and calibrated using advanced technology. This weapon is immune to abilities that target technology. Weapon runes don't function on this weapon unless this weapon also has the archaic trait.
modular (C and shove, V):The weapon has multiple configurations that you can switch between using an Interact action. Typically, switching between configurations of a modular weapon allows it to deal different types of damage (listed in the trait, such as “modular B, P, or S”), though it's possible for a modular weapon's description to list most complicated configurations

Critical Specialization Effects

Certain feats, class features, weapon fusions, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.

Club You knock the target away from you up to 10 feet (you choose the distance). This is forced movement.