SFS Standard Irising Shield

Price 10 credits
AC Bonus +1
Speed Penalty
Bulk L
Hardness 3
HP (BT) 6 (3)

An irising shield is made of flexible polycarbon with a retractable design. When retracted, an irising shield looks like a decorative bangle, gauntlet, or glove. When deployed, its panels flare out and form a miniature circular shield.

Improvements

Grade Level Upgrade Price Total Price Hardness HP BT
Commercial Irising Shield 0 10 credits 3 6 3
Tactical Irising Shield 5 +750 credits 760 credits 6 52 26
Advanced Irising Shield 8 +2250 credits 3010 credits 6 62 31
Superior Irising Shield 11 +6000 credits 9010 credits 6 74 37
Elite Irising Shield 14 +16000 credits 25010 credits 8 86 43
Ultimate Irising Shield 18 +55000 credits 80010 credits 9 106 53
Paragon Irising Shield 20 +240000 credits 320010 credits 10 126 63

Traits

Retractable:This shield can collapse into a smaller form attached to an armguard, gauntlet, glove, or jewelry for ease of travel and to free up hands. You can use an Interact action to deploy or retract the shield. You can't Raise a Shield if the shield is retracted. While the shield is deployed, it has the compact trait.
Tech:Equipment with the tech trait rely on electricity and may gain the glitching condition. Some creatures and hazards also have the tech trait, such as artificial intelligence, robots, and turrets.

Armor with the tech trait incorporate electronics, computer systems, integrated power sources, and a comm unit.

Shields with the tech trait incorporate electronics, computer systems, and integrated power sources.

Weapons with the tech trait incorporate electronics, computer systems, and power sources. Usually the weapons rely on integrated power sources (such as melee weapons that don't have the powered trait), while others drain batteries with each attack.

Cybernetic augmentations are technological, not magical, though they aren't subject to any effect or attack that targets technology unless it specifies that it affects cybernetics.