SFS Standard Irradiated Undead Plant Creature 2

Flora are often the first victims of industrialization, dying petal by petal and blade of grass at a time before anybody even notices a loss of habitat. When nuclear fallout corrupts the hardiest species of vegetation, sometimes their irradiated seeds inexplicably bloom into new, unliving specimens.

Elite Weak Irradiated Undead Plant Creature 2

Recall Knowledge DC 15 16 18
Undead (Religion)
Perception +8 (darkvision)
Skills Athletics +8
Str +3 Dex +2 Con +3 Int -5 Wis +0 Cha +0

AC 17
Fort +8
Ref +8
Will +3
Radioactive Remains (aura, radiation) 20 feet. A creature entering or starting its turn inside the aura is exposed to mild radiation.
Meltdown [reaction] (poison, radiation) Trigger The irradiated undead plant is reduced to 0 Hit Points by energy damage of any kind; Effect The energy acts as a catalyst for a nuclear reaction, causing the plant to explode and dealing 3d6 poison damage to all creatures in a 20-foot emanation with a DC 16 basic Reflex save.

Speed 10 feet
Melee [one-action] vine +11 (reach 10 feet), Damage 1d8+4 slashing plus seedpod
Ranged [one-action] seed +9 (range increment 40 feet), Damage 1d4+4 poison plus seedpod
Seedpod When a irradiated undead plant Strikes a creature, some of its contaminated seeds stick to the target. The irradiated undead plant gains the Sprout action. An affected creature can remove this seedpod as an Interact action.
Sprout [two-actions] (incapacitation) Requirements One or more creatures within 60 feet of the irradiated undead plant are currently host to at least one seedpod; Effect The irradiated undead plant pulses with energy, causing the seedpods to sprout vines. Creatures hosting a seedpod must attempt a DC 16 Fortitude save.
Critical SuccessNo effect.
SuccessThe creature takes 1d6 piercing damage.
FailureThe creature takes 2d6 piercing damage and is slowed 2 for 1 round.
Critical FailureThe creature takes 2d6 piercing damage, is slowed 2 for 1 round, and is immobilized until it Escapes (DC 16). Until it Escapes, the creature is a new source of the irradiated undead plant's radioactive remains aura with a 5-foot emanation.

All Creatures in "Irradiated Undead"

Irradiated Undead

To survive in the unforgiving expanse of space, creatures must be naturally adapted or take protective measures. While the dead rarely need such precautions against these threats, sometimes radiation can animate a corpse (or several) to a state of undeath!

Scientists and religious scholars alike debate whether a specific type of radiation is to blame for this phenomenon that spontaneously triggers unlife, but all agree on the dangers such irradiated creatures pose. Many types of radiation could be the cause: intense bursts of cosmic radiation emitted by the stars, magically enhanced radioactive isotopes found in a planet's or moon's crust, or even the advent of new energy sources in a society (or its radioactive waste) contaminating the land. Regardless of their specific origin, irradiated undead all pose the same threat—they emit ionizing radiation that ravages everything around them.